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- 目录
- 笔记
- 书签
- Table of Contents
- Preface to the Fifth Edition
- Preface to the Fourth Edition
- Preface to the Third Edition
- Introduction
- PART I: Basic Concepts
- PART II: Intermediate to Advanced Ideas
- PART III: Platform-Specific Notes
- Appendix A: Further Reading
- Appendix B: Glossary
- Appendix C: OpenGL Man Pages for (Core) OpenGL 3.3
- Index
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Addison.Wesley.OpenGL.SuperBible.5th.Edition.Jul.2010
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